Call of Duty Guides Black Ops 6 Multiplayer Beta — Everything ...
XM4 (Primary Weapon, Assault Rifle)
Availability: Immediate
Full-auto assault rifle. A well-rounded weapon with average accuracy, mobility, and power among its counterparts.
C9 (Primary Weapon, Submachine Gun)
Availability: Immediate
Full-auto SMG. The C9 is a well-balanced weapon that performs reliability in all close to mid-range situations.
Marine SP (Primary Weapon, Shotgun)
Availability: Immediate
Pump-action shotgun. Powerful and versatile with a short cycling time that allows for rapid target acquisition. Hand loaded with 1-shot kill potential in close quarters.
XMG (Primary Weapon, Light Machine Gun)
Availability: Immediate
Full-auto light machine gun. Belt-fed with best-in-class ammo capacity, the XMG has a slower fire rate, but powerful sustained fire accuracy.
SWAT 5.56 (Primary Weapon, Marksman Rifle)
Availability: Immediate
Three-round burst DMR. The SWAT 5.56 pairs strong stopping power a fast burst cooldown for excellence at medium ranges.
SVD (Primary Weapon, Sniper Rifle)
Availability: Immediate
Semi-auto sniper rifle. Gas-operated sniper with modest vertical kick. Capable of landing precise follow-up and 1-shot kills to the head. Focus while ADS to steady.
GS45 (Secondary, Pistol)
Availability: Immediate
Semi-auto pistol. The GS45’s auto round makes the sidearm unmatched in close-range stopping power.
CIGMA 2B (Secondary, Launcher)
Lock-on capable launcher. Lock-on capability Scorestreaks. Fires a high-explosive 110mm warhead for massive damage.
Knife (Melee)
Availability: Immediate
One hit kill. Military-issue tactical knife well-suited for CQC scenarios where stealth, speed, and lethality are required.
Concussion (Tactical Equipment)
Availability: Immediate
Grenade that slows victim’s movement and aiming.
Drill Charge (Lethal Equipment)
Availability: Immediate
Explosive charge that burrows into a surface and explodes, damaging enemies on the other side.
Frag (Lethal Equipment)
Availability: Immediate
Cookable fragmentation grenade.
Assault Pack (Field Upgrade)
Availability: Immediate
Deploy a box of extra ammo and equipment to resupply your team.
Assassin (Red, Perk 1)
Availability: Immediate
Enemies on a killstreak get a unique minimap marker and drop Bounty Packs when killed. Pick up the Packs for more Score.
Combat Specialty: Enforcer.
Engineer (Blue, Perk 2)
Availability: Immediate
See enemy equipment and Scorestreaks through wall and enemy Scorestreak icons on the minimap
Combat Specialty: Recon.
Quartermaster (Green, Perk 3)
Availability: Immediate
Recharge equipment over time.
Combat Specialty: Strategist.
Tactical Expert (Wildcard)
Availability: Immediate
Spawn with two extra Tacticals.
Scout Pulse (Scorestreak)
Availability: Immediate
Score: 400
Radar ping that reveals nearby enemies on the user’s minimap.
Watchdog Helo (Scorestreak)
Availability: Immediate
Score: 1,100
A Watchdog Helo that engages enemies and pings enemy locations for your team.
Hellstorm (Scorestreak)
Availability: Immediate
Score: 1,200
Control a long-range missile with brake and boost capabilities and secondary missiles.
Rogue Black Ops (Operators)
Availability: Immediate
- Adler (Vault Edition)
- Park (Vault Edition)
- Westpoint
- Nazir
- Bayan
- Marshall
Crimson One (Operators)
Availability: Immediate
- Brutus (Vault Edition)
- Klaus (Vault Edition)
- Caine
- Toro
- Bailey
- Stone
Level 1: Progression Unlocks
(Private I)
Default Loadout: Enforcer
Availability: Military Rank Private I (Level 1)
A versatile Loadout that’s ideal for multiple ranges which activates the Enforcer Combat Specialty: Eliminating enemies grants a temporary buff to movement speed and health regen rate.
Default Loadout: Recon
Availability: Military Rank Private I (Level 1)
A tactical Loadout for precision engagements whichactivates the Recon Combat Specialty: Enemies can be seen through walls for a short time after respawning; a HUD edge indicator flashes when an enemy is outside your view; leave no death skulls when killing enemies.
Default Loadout: Strategist
Availability: Military Rank Private I (Level 1)
Heavy support Loadout for sustained fire whichactivates the Strategist Combat Specialty: Earn a score bonus for objectives and destroying enemy content; see enemy content through walls a short distance; deploy equipment and Field Upgrades faster.
Level 2: Progression Unlocks
(Private II)
Beta Reward**
Availability: Military Rank Private II (Level 2)
“Beta Tester” Animated Emblem
Default Loadout: Commando
Availability: Military Rank Private II (Level 2)
A fast-paced Loadout with a focus on close range lethality.
Level 3: Progression Unlocks
(Private III)
Default Loadout Overwatch
Availability: Military Rank Private III (Level 3)
Sniper Rifle Loadout with a Shotgun backup.
Level 4: Progression Unlocks
(Lance Corporal I)
Custom Loadouts
Availability: Military Rank Lance Corporal I (Level 4)
Player customizable Loadouts that allow you to select Weapons, Equipment, and Perks.
Level 5: Progression Unlocks
(Lance Corporal II)
Sticky Grenade (Lethal Equipment)
Availability: Military Rank Lance Corporal II (Level 5)
Reliable sticky grenade with a timed fuse.
Gung-Ho (Perk)
Availability: Military Rank Lance Corporal II (Level 5)
Reduced movement penalties when reloading or using equipment. Reload while Tac Sprinting. Combat Specialty: Enforcer.
RC-XD (Scorestreak)
Availability: Military Rank Lance Corporal II (Level 5)
Deploy a small remote controlled, remote detonated explosive vehicle.
Level 6: Progression Unlocks
(Lance Corporal III)